top of page
Simon Swipe




1/33
Developed on production electronic hardware & software
These are the two generations of in-house hardware prototypes for what would later evolve into and then be licenced by Hasbro as Simon Swipe. The author also wrote the software for the first generation prototype to KID team specifications. Both prototypes were used in Hasbro's own evaluation and development process.
KID Group then continued to develop the final production code in house in partnership with Hasbro, exemplifying the value of developing on the same microchips as would be used in final production.
Simon Swipe would go on to win the TOTY for Game of the Year in 2015, and would earn the KID Group team Hasbro's own Inventor of the Year Award in the same year, the author was part of that team.
bottom of page