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Hyper Toss
KID Group Career Portfolio


Classic play with a modern twist
Another example of complete, in house prototyping, while at KID Group the author scratch built and programmed several functional iterations of what would later become Hyper Toss. The product idea was "it's own thing", and as such the author helped define the
industrial design of what would become Moose's Hyper Toss. See below for some of the process:


First gen mockup, turned into prototype


Focus group testing with our proto, and other form factors (done by client)



Video edit of non-working mockup, showing gameplay through editing and manually "puppeting" tethered lights


























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